Unity 2D Game Development Tutorials – The Complete Course

Unity 2D Game Development Tutorials - The Complete Course Download

Unity 2D Game Development Tutorials – The Complete Course Download

What you will learn
  • Creating export 2D games for multiple platforms including Android, iOS, and Windows
  • Work in the Unity editor to streamline the game design and the editing process.
  • Import and use of sprites, sound effects, music, and other assets in your game
  • You must know basic programming or scripting to complete this course. We will use C #.
  • Knowing how to work in graphics and the audio editor will help you out. You can also navigate online for your art assets.

This course will teach you what you need to know in order to create a 2D sprite-based game in Unity Editor version 5.6 (Latest Beta version this time). The technique used in this series are the same ones I used to create my own game Heart Battle for PCs and mobile devices. At this moment, in the process, it will be completed in the coming months and must be renewed from time to time with new relevant content after that as well. The list of courses completed rough should look like this when it’s done.

Sprite 2D Game Development in Unity

Scene Understanding and Game Interface
  • scene hierarchy
  • What kind of assets you will need to create a game (PNG Sprite, MP3 / WAV Audio)
  • Organizing Your Project
  • GameObjects and Transforms
  • Tags and Layers
  • Camera
  • Canvas Box / Circle / Polygon colliders & Rigid Body (in action as well)
  • Canvas Positioning Control (Anchors etc.) Text
  • Component screen menu buttons Sliders Canvas Group and Scalers
  • Audio source and Listener Audio
  • Cutting Sprite for Use in Game Animation
    controller animation
  • Animation Override Controller
  • Players Animation (Animation/animator) Animation Tree)
  • Preparing Screenwriter of Choice for Unity (Visual Studio, etc.)
  • MonoBehaviours and Unity Lifecycl
  • Players control Scripting
  • Game instantiating objects through the Script
  • Raycasts and Collision Detection
  • Send / Broadcast Message
  • Screen Build Fader (possibly including the manuscript)
  • Save / Load System (Check the Asset Store for Example)
  • Defining and Activating Events
  • List UnityEvents and reorderable Events
  • Editor Menu Items Changing Scenes
  • Adding Ads to Game
  • enable Collaboration
  • Cloud Build

Configuration for Export

  • Building Project Settings
  • Mobile / Export Other

extra script

  • Using the Creative Commons OpenGameArt and Assets
  • Importing material through the Asset Store
  • Script Perfect Pixel Camera
  • Vexe Package
  • pause button
  • Tiled2Unity
  • Unity IAP

External Tool May Help

  • Editing Pyxel
  • sprite Illuminator
  • GIMP / Photoshop
  • Courage
Who this course is for:
  • enthusiastic gamers who want to give their own make the game a shot after playing the game of others.
  • Developers or aspiring game desiginers interested in making a 2D game project and are willing to do some C # scripting
Unity 2D Game Development Tutorials – The Complete Course Download
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4.50 GB

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